Difference between pages "Massetin" and "Triloid"

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[[category:species]]
 
[[category:species]]
[[image:massetin.jpg|right]]
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[[image:triloid.jpg|right|300 px]]
 
<table>
 
<table>
<tr><td>Stamina</td><td>4+</td></tr>
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<tr><td>Stamina</td><td>3+</td></tr>
<tr><td>Strength</td><td>High (4) - Hypernormal (7)</td></tr>
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<tr><td>Strength</td><td>Low (2) - High (4)</td></tr>
<tr><td>Speed</td><td>High (4) - Fast (6)</td></tr>
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<tr><td>Speed</td><td>Slow (1) - Fast (6)</td></tr>
<tr><td>Agility</td><td>Average (3) - Acrobatic (6)</td></tr>
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<tr><td>Agility</td><td>Clumsy (1) - Acrobatic (6)</td></tr>
<tr><td>Intelligence</td><td>Simple (1) - Low (2)</td></tr>
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<tr><td>Intelligence</td><td>Simple (1) - Exceptional (5)</td></tr>
<tr><td>Hand to Hand</td><td>+2</td></tr>
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<tr><td>Size</td><td>2 m. long, 80 kg.</td></tr>
<tr><td>Size</td><td>2 - 2.5 m., 75 - 150 kg.</td></tr>
 
 
</table>
 
</table>
  
Massetin are a race of extremely capable combatants. They are rugged, tough bipeds that have sharp hard quills covering their back and forearms. The rest of their body is covered in short, coarse fur. Their bony head is mostly a long snout and large mouth, with small eyes and ears. They have exceptional physical statistics, but are somewhat lacking in intelligence. What intelligence they do have seems to be focused on strategy and tactics.
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The Triloid is distinctly unique among the [[Reptiloid|Reptiolids]]. They have six limbs, which all end in capable manipulators. They tend to walk on their back four limbs, though the more agile ones can walk only using the back two. In addition to their hextet of walking/manipulating limbs, they have a long, wide head filled with sharp teeth, and a lithe tail used for balance and swimming. As is typical for Reptiloids, they have a covering of scales in a wide variety of colours, narrow slits for nostrils, and no external ears.
  
Their nervous physiology is focused on keeping the Massetin always extremely alert and ready for action. While their normal state keeps them constantly combat ready, they have a reaction-suppresser hormone that allows them brief periods of calm in which to think. This is somewhat opposite to most species that are normally in a reasoning state, and have a means to be extremely alert and ready for short bursts (such as adrenaline in humans). Many Massetins have difficulty functioning in a peaceful society. Those that do integrate, usually accomplish it by either practicing meditation or other disciplined calm, or by regular injections of supplemental anti-adrenaline. They tend to believe they are indestructible, and dive headfirst into any potential battle. Unfortunately, Massetins are not always a good judge of when they are outmatched.
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A Triloid's multiple limbs can give him advantages in many situations, including combat. They have the potential to use numerous weapons at once and can excel in hand to hand combat, especially if the objective is to hold on to someone.
  
The Massetin species were discovered in the third galaxy explored by the Confederation. They were a space faring race, but had no obvious home world. Upon contact and research into their past it was discovered that the Massetin were not a natural life form. They were in fact an engineered biological weapon of an ancient race that ruled in the vicinity where Massetin were discovered. The Massetin's creators were long dead and it is unknown how they died.
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Gaming Note
  
Upon contact, many organizations gave the Massetin a chance to once again be used as soldiers. Many recruiters have benefited greatly by this race during military operations. Though somewhat scarce, they are considered to be excellent hired goons.
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Triloids make excellent characters for first-time players. Their large number of manipulating limbs allow characters to avoid the usual troubles of keeping track of what they are holding - they really can pull out two patches at once without dropping or holstering their rifle. (That is, unless they are holding two rifles.)

Latest revision as of 17:25, 18 January 2025

Triloid.jpg
Stamina3+
StrengthLow (2) - High (4)
SpeedSlow (1) - Fast (6)
AgilityClumsy (1) - Acrobatic (6)
IntelligenceSimple (1) - Exceptional (5)
Size2 m. long, 80 kg.

The Triloid is distinctly unique among the Reptiolids. They have six limbs, which all end in capable manipulators. They tend to walk on their back four limbs, though the more agile ones can walk only using the back two. In addition to their hextet of walking/manipulating limbs, they have a long, wide head filled with sharp teeth, and a lithe tail used for balance and swimming. As is typical for Reptiloids, they have a covering of scales in a wide variety of colours, narrow slits for nostrils, and no external ears.

A Triloid's multiple limbs can give him advantages in many situations, including combat. They have the potential to use numerous weapons at once and can excel in hand to hand combat, especially if the objective is to hold on to someone.

Gaming Note

Triloids make excellent characters for first-time players. Their large number of manipulating limbs allow characters to avoid the usual troubles of keeping track of what they are holding - they really can pull out two patches at once without dropping or holstering their rifle. (That is, unless they are holding two rifles.)