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		<id>https://nastidyne.com/index.php?action=history&amp;feed=atom&amp;title=Filament</id>
		<title>Filament - Revision history</title>
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		<updated>2026-04-21T12:13:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://nastidyne.com/index.php?title=Filament&amp;diff=153&amp;oldid=prev</id>
		<title>Dave: 1 revision imported</title>
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				<updated>2018-05-10T02:40:15Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:40, 10 May 2018&lt;/td&gt;
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		<author><name>Dave</name></author>	</entry>

	<entry>
		<id>https://nastidyne.com/index.php?title=Filament&amp;diff=152&amp;oldid=prev</id>
		<title>Dave at 23:25, 9 January 2011</title>
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				<updated>2011-01-09T23:25:11Z</updated>
		
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table align=&amp;quot;left&amp;quot; border=0 cellpadding=0, cellspacing=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
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This weapon fires a 40 cm whisker of metal that is razor sharp along the sides as well as the points, and held in a straight line by an imposed magnetic dipole. It is whisper-quiet, both the discharge as well as the impact giving the user +3 to Hide (for concealing their attack).&lt;br /&gt;
&lt;br /&gt;
A filament weapon is designed with one primary purpose in mind - to make biological beings bleed.  The shard of metal easily slices through flesh, and while not able to sever anything, it has the ability to cause a mortal wound on every attack.  The 1D weapon has a 1 in 6 chance of causing a mortal wound no matter what the placement (roll a 6 on 1D6), and the 2D weapon has a 1 in 3 chance (5 or 6 on 1D6).&lt;br /&gt;
&lt;br /&gt;
Countering this ability is the fact that this weapon is completely ineffectual on shields, armour, or robots.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
*Effective Range: 560 m&lt;br /&gt;
*Accurate Range (1-handed): 150 m&lt;br /&gt;
*Accurate Range (2-handed): 280 m&lt;br /&gt;
*Force: 10&lt;br /&gt;
*Stamina: 1&lt;br /&gt;
*Armour Rating: Stopped&lt;br /&gt;
*Mass: 1.5 kg&lt;br /&gt;
&lt;br /&gt;
===Enhancements===&lt;br /&gt;
*Assault: Cost x Multiplier x 6.  Maximum multiplier of x5.  Each unit (1D or 2D) that hits has a chance to cause a mortal wound.&lt;br /&gt;
*Increased Stamina: 10 stamina: 5 credits, 20 stamina: 10 credits.&lt;/div&gt;</summary>
		<author><name>Dave</name></author>	</entry>

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