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		<title>Disruptor - Revision history</title>
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		<updated>2026-04-21T18:00:58Z</updated>
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		<id>https://nastidyne.com/index.php?title=Disruptor&amp;diff=117&amp;oldid=prev</id>
		<title>Dave: 1 revision imported</title>
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				<updated>2018-05-10T02:40:15Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:40, 10 May 2018&lt;/td&gt;
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		<author><name>Dave</name></author>	</entry>

	<entry>
		<id>https://nastidyne.com/index.php?title=Disruptor&amp;diff=116&amp;oldid=prev</id>
		<title>Dave at 21:54, 8 April 2011</title>
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				<updated>2011-04-08T21:54:28Z</updated>
		
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A disruptor emits an accurate beam of long-wave radiation which has a violent effect on any liquid.  Liquid molecules affected not only rapidly expand in evaporation, but also churn in random helical paths.&lt;br /&gt;
&lt;br /&gt;
The beam is capable of passing through any armour of any scale, and is stoppable only by an energy shield.  The weapon is only minimally effective on robots and equipment - always inflicting minimum damage on every hit.&lt;br /&gt;
&lt;br /&gt;
The disruptor is considered by many to be the most unsavoury weapon of all time.  The horrible effect on the target is that the pain felt is equivalent to 5 times the weapon's damage. A referee may choose to apply a willpower check to see if the target is stunned by the wave of pain - on any hit, not just the vitals.  A being hit in the vitals with a disruptor earns one stress point if they fail a willpower check (roll two dice and try to get below their willpower), as they resist the urge to thrash around in hellish agony.&lt;br /&gt;
&lt;br /&gt;
===Attributes===&lt;br /&gt;
*Effective Range: 385 m&lt;br /&gt;
*Accurate Range (1-handed): 95&lt;br /&gt;
*Accurate Range (2-handed): 150&lt;br /&gt;
*Force: 0&lt;br /&gt;
*Armour Rating: Ignoring&lt;br /&gt;
*Stamina: 20&lt;/div&gt;</summary>
		<author><name>Dave</name></author>	</entry>

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