Many years from now, in the vastness of space...

AIF is a science fiction role playing game which takes place about 3000 years into our future. Human beings have met countless species, and with them, have explored and colonized a space encompassing over three galaxies. Technology has expanded such that no corner of reality is unexplorable, or unexploitable. Societies range from the truly utopian, to horrible despots that wage war on an inconceivable level. It is a setting where science is beginning to pry into the deepest recesses of time, space, and existence...

...and adventure is the best reason for living.


AIF is a work in progress.  As new sections are completed, they will be listed in the 'What's New' list below.  Currently, most of the major sections (combat, occupations, character generation) are done, so you have all you need to play the game.  If you have any comments or questions, please email us.  We crave feedback.


Poll:

We're toying with the idea of putting Rook's amazing artwork on t-shirts and other merchandise to sell. So far we've made two samples available. There's a Tuskat Trop Shirt with no caption and a Yiptak Trop Shirt with a caption.

We're wondering what our loyal web audience thinks about it. Please select one of the following:

Good idea! Hurry up and do it so I can buy something!
I'm against capitalism
That's just nuts, you'll never sell anything
Neat idea, but I'm not planning to buy anything
I would buy something, but I fear you would use the money in your plans for galactic domination.
Rook's artwork? What about Dave's artwork?
I might buy something, if it was really, really cheap

     View Results

We're probably going to be offering customized shirts - a picture of a certain species with your character's name on it.

Dec 12 - Well, thanks to the two people who have voted so far.  I'm going to jump the gun a bit and put up a Shop Page with the products we've got available so far.


What's New?

April 12, 2007 Revised the maneuverability ratings on the flying and swimming species. Also added a page in the combat section on movement.
March 8, 2007 Added a section on falling damage on the Damage - Miscellaneous page.
December 23, 2006 Happy Holidays! Revisions to the Explosives page. Got rid of a couple of never used edged weapons. Got rid of the entanglement rules 'cause they were silly.
December 10, 2006 Revisions to the combat section - mostly cosmetic.
October 29, 2006 Clarified what we mean by superluminal travel for the general purpose of being bossy.
October 10, 2006 Described some aspects of space in preparation for upcoming updates of the Ship Sections.
May 4, 2006 Added mention of Zen Pessimism to the History section, inducted from a current game.
March 14, 2006 Updated the description for nanoscopic robots.
January 24, 2006 Just in case you had any questions, here's some rambling answers about communication.