Equipment

Name Description

Cost

Clothing whatever you want

1

Communicator pin range 1km, voice and data only

1

headset range 20km, voice and data only

2

handset range 50km, voice, text and data

4

satchel range 10 000km, voice, text, visual and data

10

pack range 300 000km (2 AU), voice, text, visual and data

20

large voice, text, visual and data

100/ pc

Computer simple data storage and manipulation only

10

sentient intelligence

0 = 50
1 = 500
2 = 1000
3 = 1500
4 = 2000
5 = 5000
6 = 10000

willpower

1 / 25

awareness

10^(aware)

Force beam Newtonian reciprocal force at emitter, 10m range, 250N

15

increase force squeeze harder!

20 / + 100N

increase range reach further!

10 / + 5m

non-Newtonian for use by Takolees

cost X 10

Grip pad sticks to anything; destroyed if contacted with another active grip pad; super useful

1

Life supporter artificial biointegrity, does not heal, works when stamina is less than zero.

8

Light source produces light ... duh!

0.01

Medical patch 1D6 healed one turn after applied. 1 use only.

5

patch - self deploying automatically crawls to a wound and applies itself.  Can be deployed on command or automatically if the user is knocked unconscious.  Heals mortal wounds before any other damage.

45

patch - medium scale Medium scale beings only.

50

patch - medium scale - self deploying Medium scale beings only.

450

kit heals 1D6 / hour, weighs .1 kg

15

pack heals 2D6 / hour, weighs .3 kg

20

cabinet heals 3-5D6 / hour - non-portable

100-200

patch droid small droid that rides on user and applies patches.  Each turn it can use two dice worth of actions.  Each of the following requires one die - take out patch from med kit (or pack, etc), move to wound, apply patch, move back to med kit.  So, the droid will be able to apply a patch every other turn.   The droid masses 1.5 kg and has 2 stamina.  Heals mortal wounds before any other damage.

500

Scanner scientific satchel; analysis of chemical, energy and mass; best with computer attached; range 20km for coarse, 1km ideally, less with interference

9

scope weapon mount; magnification, low-light, infrared; range = line of sight

2

targeting

+1 = 20
+2 = 40
+3 = 300
+4 = 1050

bonus to locate

+1 = 22
+2 = 66

tactical visor, goggles; magnification, low-light, infrared; range = line of sight

11

bonus to locate

+1 = 1
+2 = 4
+3 = 19
+4 = 53
+5 = 274

targeting (cost X # of weapons)

+1 = 22
+2 = 44
+3 = 361

security itty, bitty camera with 20 m. range

1

Shield armour 3kg / stamina; plate of armour to hide behind; ref's discretion, AL3

10/ stamina

partial energy shell limb-mounted disk of energy 1-2 m diameter; emitter weighs 2kg

60/ stamina

energy shell emitter weighs 5kg; protective shell of energy

200/ stamina

energy manipulated emitter weighs 10kg; as above, but can shoot out of!

250/ stamina

Tool kit / manipulators fine - personel equip. -> subatomic
heavy - personel equip. -> 1 tonne

80
60