| Type | Damage |
Cost |
Mass (g) |
Stam |
Armour | Notes | |
| Blade | 1D/3 |
1 |
~10 |
1 |
Normal | Various shapes and lengths usually made of metal or some polymer. Severence = 2 | |
1D/2 |
1 |
~100 |
3 |
Normal | |||
1D |
2 |
~300 |
5 |
Normal | |||
| Flail | 1D |
3 |
600 |
3 |
Normal | Force x2 (damage from strength doubled). -1 to hit. | |
| Force Blade | 1D/2 |
4 |
160 |
1 |
Normal / Piercing | Energy blade. Stabbing motion is armour piercing. Severence = 3 | |
1D |
10 |
230 |
1 |
Normal / Piercing | |||
| Force Rod | 1D/2 |
5 |
15 |
1 |
Normal | 5 cm long when unactivated | |
| Thug Star | 1D/2 |
5 |
700 |
2 |
Normal | Adds an extra punch to an attack | |
1D |
13 |
1100 |
2 |
Normal | |||
| Whip | 1D/2 |
2 |
200 |
1 |
Normal | ||