Redeemer

Skill (Maximum) 60
Stamina 36+
Strength Average (3)  Force: 1500 N
Speed Hypernormal (7)
Agility High (4)
Intelligence Average (3)
Hand to Hand 0
Will Power 10
Awareness 3
Size 145 kg., 2.3 m tall
Built in Equipment Nil
Cost to Build 34,785 credits
Other Chassis - 145 CP
Power Source Type - Fusion
Power Source Size - 4.65 CP
Total Power Produced - 46.5 kW
Force Density - 20 N/CP
Motivators Used - 75 CP
Controllers Used - 43.5 CP
Space required for CPU - 1.3 CP
Remaining Space - 1.8 CP
Remaining Power - 1.1 kW
Description Looks like a tall humanoid.

Designed to be a bodyguard.  When activated, it needs to fixate on a being to protect.  Once fixated, the only way to change the subject of fixation is to reset the droid to minimum skill and wipe its memory clean.

If the being the droid has fixated on dies, the droid will immediately go insane, gaining a stage of lunatic (if the skill potential exists).  The Redeemer then will attempt to destroy whatever caused its masters death.